The controls do not stay put.

You're climbing away from rising lava. Simple enough, until the game reassigns LEFT, RIGHT and JUMP to random keys. Then does it again. Faster.

Sometimes it also decides gravity was a suggestion.

The panel at the top always tells you the truth about your current keys. Reading it fast enough is the whole game.

  • 30-second runs, one number to beat
  • Eight chaos modifiers: FLOATY, HEAVY, ICE, TURBO, WINGS, POGO, DRAG, STICKY
  • Five pickups worth going for. COOLANT drops the lava. UPDRAFT throws you up. LOCK cancels the next scramble. RESET puts your keys back where they started. A SUIT survives exactly one touch of lava.
  • Concrete slabs, hazard-striped movers, crumbling ledges, conveyors that shove you, pressure pads that launch you whether you wanted it or not
  • Rising lava you can never quite get away from
  • No asset files at all. Every visual is drawn in code and every sound is synthesised at runtime, so it loads instantly.

Controls: starts on A / D / SPACE. After that, look up. M to mute.

Keyboard required.

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